Messing around making a crypt

Messing around making a crypt

It's got a long way to go, but I have been mostly able to sort out my isometric rendering.

I've added an FPS counter that hangs out near the player character, the character needs quite a bit of work but for now I just want to get the most basic stuff in and build and draw this map. I don't know if I will continue past this map, but I want to at least finish it.

My goal to finish is going to be the end of the year. Just a crypt with some skeletons and a lich. Maybe a lighting system, probably not. Probably a simple combat system. In reality I might end up changing what this is even for if I do carry on past my goal... I'm really not sure.

A crypt.

There's a light source there in the center that has particles that swirl around it. A lot of the objects are repetitive as I have not done any variants and don't plan to at the moment. I would rather get it all blocked out and then worry about detail and breaking up repetition.

That's about all I have to say really. I've been working on stuff here and there's a screenshot of what I am up to. Outside of this I've been mostly working on server things.

Anyway, I want to make a couple more sprites today so I'm going to get to it.