The Slime Tester

Over the last couple days I wrote a tester which allowed me to identify and fix a lot of bugs in the compositor and some in the way I uploaded the sprite parts to the DB.

The tester has a toggle to show a background texture in order to check the transparency levels of a sprite.

Off
On

and here's some slimes displayed in it.

As may be apparent here there are still some bugs I need to work out, some are simple graphical things that can be quickly fixed in the sprites and some have to do with how the generator picks colors.

I've also added a regeneration endpoint that will regenerate all a player's slimes with any changed made to the compositor. This will cut down on the amount of time spent in the admin manually regenerating things to see if the changes broke something.

With that, it's dinner time.