First Generator functional, time for tests

First Generator functional, time for tests

Today I managed to bang on the generator enough with my wrenches to get it to actually generate a complete slime from the applicable parts in the database.

There is only one part per category and one palette right now, we need to add some more so it can be more fully tested but I needed a good baseline test to catch some potential early errors.

Here's a couple slimes that were generated...

Should probably make the body transparency minimum higher than 0, eh?

And the current state of the Slime Model

Much data.

With that I am clocking out for today, it's nearly 8pm and I have paperwork to acquire to see about this apartment.