Yarrdachi Crystal Jack O lantern design. Well, I am starting a little late but I need to get on a Halloween project. Favorite time of the year so what better time to build my first more advanced light project? Next step along the weird ambient fog generators and huge fountains with animated water jets path. I
Yarrdachi The lost posts. I broke it again. Unexpected this time to just full on delete the whole thing. It all started with bloat brought on by me failing to manage my docker build cache. That thing was 96% of my storage somehow. I will have to keep an eye on it. So I
Yarrdachi Yarrdachi: Sprite sheet generation. I moved my dev db to the local r710 so I could more rapidly develop, generating pets was getting to be a long wait due to the amount of queries that needed to be fired. I think I need to make a little note here to streamline these queries a
Yarrdachi Yarrdachi: More parts! Today I managed to rescue some of the data from my old blog instance, though there is a period of missing stuff I probably wont be able to recover. These posts relate to the Thing A Day which I should probably have called Thing In A Day, that would have
Yarrdachi: SpriteGen API If I don't manage to somehow retrieve the data from the old DB, this will be a little confusing. Suffice it to say Yarrdachi is the code name of a web based pet sim I am working on. I've chosen my technologies and set about building
Test Post I broke the blog. Again. Real bad this time. The DB is ultra corrupted and I didn't even back it up yet. Good job, me. Really well done. I might break it one more time when I try to change it to use a more reliable database.
mantilogs Work on projects continues. So I've been dealing with things going wrong as they like to do around here. The power in half my house is dead... for some reason it's all on the same circuit. Mold has begun creeping in on a spot on the ceiling as well, so
Life What's been going on. First and most depressing I had to give up on finishing my October game project. I managed to get me a nerve injury in my wrist so I can't draw at all for a while and my laptop is kaput. Now I have to do most of my
Productivity Featured What I learned the past several months So I noticed a few things about how I work lately. Might be useful to other people perhaps to share. First I learned about decision fatigue. This is a real problem and I thought it was just a bullshit excuse. Being aware of it I was able to notice where
Game Dev Spooky games and the websites they live on. The game has been cut down to something I believe I should be able to finish in time for an October release. I've created an intro scene that I need to cut down a bit, it does go on a little long. The game story is drafted up
Game Dev The Game Project It managed to become a horror adventure. I've been posting less here because it's been taking a lot of my time. However I am going to be cutting a lot of the ideas I had for it and focusing on one location and trying to get
Godot The silence. I've been quiet for a bit while I worked on a few things. I've been trying to repair my TV so I can use my desktop again but no dice. Aside from that I have been gathering parts for some light display projects I have been
Game Dev Wandering around game dev So this stream of conscious game project has been continuing at a pretty steady and relaxed pace. I've come to the point where I have to design the outdoors and the original idea was to have the gameplay change as well as the art style. This was the
Game Dev The ramp up So I have been experimenting kind of stream of conscious-like with Godot, trying to work out solutions to past progress blockers as well as just doing whatever comes to mind, rather than forcing myself to a structure and a schedule I am just doing whatever. This is partly to prepare
The MMO Project All roads lead to MMO. I can't quit you, MMO project. If I am going to do anything I might as well just do the thing I have passion for, right? It's better than trying to come up with a simple project and running in circles for months, I could instead
Project Management Projects: The one true way. The only way out is through it. If I keep being terrified of failing I will never make any progress. I've just got to commit and follow through. I need to put out at least one game project this year. I have one I am working on, right
Or not. Taking stock, now. What's really important to me? It seems being laid up for so long has really messed me up. I am just running in circles. I have too many ideas and not enough time. I need to figure out what is most important to me, though
Game Dev Decisions A bit before I got laid up I started to have me a panic. I couldn't decide what kind of project I really wanted to work on. I decided I would go and do some game jams for a while and maybe that would help me clear my
Sick Day Back in the office again That was over a month. I was expecting 3 weeks at the worst but nope, I had to prematurely attempt to get back to work and elongate the recovery time. Anyway I am back now. I feel like my priorities have changed since this started, though and I will need
Sick Day Still stuck, but working on project. Yesterday I used the screens I soldered the other day while I was up and about to make the habitat displays. Originally these were going to be ESP 32 based and I was going to use the ADC pins to get temperature data from voltage divider circuits with thermistors. No
mantilogs Nearly back to normal now. Currently I'm still stuck in bed but can get up and walk around more now. I've spent the last few days working on trying to program some ESP32 cams. I ended up having to buy a second programmer as I could only seem to get the
Sick Day Site update Did some work on the server this site runs on today, updated some stuff, cleaned up some things. Installed a new version of Ghost. Things seem fine but I expect something will break at some point. I'll be spending some of the day working on changing the log
Sick Day APIs and Research So yesterday I added a couple more endpoints to the leopard gecko API. I did so thinking of two use cases I had in mind for them. Firstly graphs, having the data for graphs will allow us to see the information in a more easily digestible format. Secondly, data science.
Arduino Am I better yet? Still not good enough to be standing or sitting in a chair for too long without the pain building but I do have a good chunk of mobility back so... I'll hopefully be back in action this week. Though I had a lot of time to think and
Sick Day Working through the pain. I seem to be on the road to recovery. I had been optimistic, hoping to be back on my feet this weekend. Probably not, though still maybe? Anyway I have been plugging away at Mantilogs and my little buddy Jake(He's like a control panel for the office